AI Insights · Timothy · July 2021
Top 5 NFT Games Performance in Latin America, Q2 2021
Discover the performance trends of the top 5 NFT games in Latin America during Q2 2021, including key metrics like weekly downloads, revenue, and active users.
In Q2 2021, the NFT gaming market in Latin America saw interesting trends among the top 5 games on a unified platform. Here’s a closer look at the performance of these popular applications.
IMVU: 3D Avatar Creator & Chat experienced a steady decline in weekly revenue, starting at around $26K in early April and dropping to approximately $22K by the end of June. Weekly downloads showed significant fluctuations, peaking at 80K in late April before falling to around 47K by the end of the quarter. Active users followed a similar pattern, initially increasing to over 622K in late April, then gradually decreasing to approximately 554K by the end of June.
Granny's House saw a consistent increase in weekly downloads in April, reaching over 42K, before dropping to around 24K by the end of June. Revenue showed modest growth, peaking at about $686 in mid-May. Active users also saw a peak of around 67K in mid-April, before declining to approximately 48K by the end of June.
Highrise: Avatar, Chat & Games had a notable surge in weekly downloads in mid-April, reaching over 43K, before stabilizing to around 18K by the end of June. Revenue increased steadily, peaking at approximately $5.8K in late June. Active users showed a significant upward trend, starting from around 39K in late March and reaching over 135K by the end of June.
Summoners War: Lost Centuria experienced a sharp decline in weekly downloads after its initial launch, from 160K in late April to just over 1K by the end of June. Revenue followed a similar trend, starting at roughly $34K in early May and decreasing to about $2K by the end of June. Active users also dropped significantly, from over 111K in late April to around 12K by the end of June.
Habbo - Virtual World showed a steady performance in weekly downloads, averaging around 10K, with a slight dip in mid-June. Revenue peaked at approximately $9K in late March before declining to around $2.6K by the end of June. Active users saw a gradual decline from around 62K in late March to about 46K by the end of June.
These insights provide a snapshot of the NFT gaming landscape in Latin America during Q2 2021. For more detailed data and further insights, visit Sensor Tower.